| Problem | Link | Category | Difficulty |
| 10900 - So you want to be a 2^n-aire? | 10900 | Probability Theory | |
| 10901 - Ferry Loading III | 10901 | Simulation | |
| 10902 - Pick-up Sticks | 10902 | Computational Geometry | |
| 10903 - Rock-Paper-Scissors Tournament | 10903 | Ad Hoc, Simulation | 3.0 |
| 10904 - Structural Equivalence | 10904 | Ad Hoc | |
| 10905 - Children's Game | 10905 | Sorting | 4.5 |
| 10906 - Strange Integration | 10906 | Ad Hoc | |
| 10907 - Art Gallery | 10907 | Computational Geometry | |
| 10908 - Largest Square | 10908 | Ad Hoc | 5.0 |
| 10909 - Lucky Number | 10909 | Data Structures | |
| 10910 - Marks Distribution | 10910 | Combinatorics, Dynamic Programming | |
| 10911 - Forming Quiz Teams | 10911 | Matching | |
| 10912 - Simple Minded Hashing | 10912 | Combinatorics | |
| 10913 - Walking on a Grid | 10913 | Dynamic Programming | |
| 10914 - Abundance and Perfect Numbers | 10914 | Number Theory | |
| 10915 - War on Weather | 10915 | Geometry | |
| 10916 - Factstone Benchmark | 10916 | Ad Hoc | |
| 10917 - Walk Through the Forest | 10917 | Graph Theory | |
| 10918 - Tri Tiling | 10918 | Dynamic Programming | |
| 10919 - Prerequisites? | 10919 | Graph Theory | |
| 10920 - Spiral Tap | 10920 | Ad Hoc | 5.0 |
| 10921 - Find the Telephone | 10921 | Ad Hoc | 1.0 |
| 10922 - 2 the 9s | 10922 | Number Theory | 3.0 |
| 10923 - Seven Seas | 10923 | Bruteforce | |
| 10924 - Prime Words | 10924 | Ad Hoc | 3.0 |
| 10925 - Krakovia | 10925 | BigNum, Ad Hoc | 4.0 |
| 10926 - How Many Dependencies? | 10926 | Graph Theory | 5.0 |
| 10927 - Bright Lights | 10927 | Computational Geometry | |
| 10928 - My Dear Neighbours | 10928 | Sorting | 2.5 |
| 10929 - You can say 11 | 10929 | Number Theory | 2.0 |
| 10930 - A-Sequence | 10930 | Dynamic Programming | |
| 10931 - Parity | 10931 | Ad Hoc | 2.5 |
| 10932 - Calculator | 10932 | Parsing | |
| 10933 - Volleyball | 10933 | Simulation, Sorting | 3.0 |
| 10934 - Dropping water balloons | 10934 | Dynamic Programming | |
| 10935 - Throwing cards away I | 10935 | Josephus Problem, Simulation | 3.0 |
| 10936 - Land surveyor's job | 10936 | Simulation | |
| 10937 - Blackbeard the Pirate | 10937 | Traveling Salesperson Problem | |
| 10938 - Flea circus | 10938 | Graph Theory | |
| 10939 - Ants, Aphids and a Ladybug | 10939 | Graph Theory | |
| 10940 - Throwing cards away II | 10940 | Josephus Problem | |
| 10941 - Words adjustment | 10941 | Search | |
| 10942 - Can of Beans | 10942 | Bruteforce | |
| 10943 - How do you add? | 10943 | Dynamic Programming, Combinatorics | |
| 10944 - Nuts for nuts.. | 10944 | Graph Theory, Traveling Salesperson Problem | |
| 10945 - Mother bear | 10945 | Ad Hoc | 3.0 |
| 10946 - You want what filled? | 10946 | Flood-fill, Sorting | 5.0 |
| 10947 - Bear with me, again.. | 10947 | Graph Theory | |
| 10948 - The primary problem | 10948 | Number Theory | |
| 10949 - Kids in a Grid | 10949 | Longest Common Subsequence | |
| 10950 - Bad Code | 10950 | Backtracking | |
| 10951 - Polynomial GCD | 10951 | Algebra | |
| 10952 - Pattern Transformations | 10952 | Dynamic Programming, Backtracking | |
| 10953 - Stochastic Digit Generator | 10953 | Dynamic Programming | |
| 10954 - Add All | 10954 | Greedy | 4.0 |
| 10955 - Playfair Cipher | 10955 | Simulation | 6.0 |
| 10956 - Prime Suspect | 10956 | Number Theory, Bruteforce | |
| 10957 - So Doku Checker | 10957 | Backtracking | |
| 10958 - How Many Solutions? | 10958 | Number Theory | |
| 10959 - The Party, Part I | 10959 | Shortest Path | |
| 10960 - The Party, Part II | 10960 | Ad Hoc | 3.5 |
| 10961 - Chasing After Don Giovanni | 10961 | Computational Geometry | |
| 10962 - Don Giovanni's Last Dinner | 10962 | Simulation | 4.0 |
| 10963 - The Swallowing Ground | 10963 | Ad Hoc | 2.5 |
| 10964 - Strange Planet | 10964 | Math | |
| 10965 - Khepel's Problem | 10965 | Simulation | |
| 10966 - 3KP-BASH Project | 10966 | Simulation | |
| 10967 - The Great Escape | 10967 | Shortest Path | |
| 10968 - KuPellaKeS | 10968 | Shortest Path | |
| 10969 - Sweet Dreem | 10969 | Computational Geometry | |
| 10970 - Big Chocolate | 10970 | Ad Hoc, Dynamic Programming | 2.0 |
| 10971 - Building Construction | 10971 | | |
| 10972 - RevolC FaeLoN | 10972 | Graph Theory | |
| 10973 - Triangle Counting | 10973 | Graph Theory | |
| 10974 - The Ridiculous Game | 10974 | Computational Geometry | |
| 10975 - Dueue's Quiz | 10975 | | |
| 10976 - Fractions Again?! | 10976 | Math | |
| 10977 - Enchanted Forest | 10977 | Graph Theory | |
| 10978 - Let's Play Magic! | 10978 | Simulation | 2.5 |
| 10979 - How Many Triangles? | 10979 | Computational Geometry | |
| 10980 - Lowest Price in Town | 10980 | Dynamic Programming | |
| 10981 - String Morphing | 10981 | Dynamic Programming | |
| 10982 - Troublemakers | 10982 | Greedy | |
| 10983 - Buy one, get the rest free | 10983 | Mincut-Maxflow, Binary Search | |
| 10984 - Double NP-hard | 10984 | Graph Theory | |
| 10985 - Rings'n'Ropes | 10985 | Graph Theory, Shortest Path | |
| 10986 - Sending email | 10986 | Shortest Path, Graph Theory | |
| 10987 - Antifloyd | 10987 | Graph Theory | |
| 10988 - From G to H and back | 10988 | Graph Theory | |
| 10989 - Bomb, Divide and Conquer | 10989 | Mincut-Maxflow, Graph Theory | |
| 10990 - Another New Function | 10990 | | |
| 10991 - Region | 10991 | | |
| 10992 - The Ghost of Programmers | 10992 | | |
| 10993 - Ignoring Digits | 10993 | | |
| 10994 - Simple Addition | 10994 | | |
| 10995 - Educational Journey | 10995 | | |
| 10996 - Go | 10996 | | |
| 10997 - Medals | 10997 | | |
| 10998 - Flipping Colors | 10998 | | |
| 10999 - Crabbles | 10999 | | |